#include "number.h"

typedef struct NUMBER{
	char * value;
}number;

number _add(number num, number num_)
{
	number a;
	a.value = (char*)malloc(sizeof(char));
	return a;
}
number _subtract(number num, number num_)
{
	number a;
	a.value = (char*)malloc(sizeof(char));
	return a;
}
number _multiply(number num, number num_)
{
	number a;
	a.value = (char*)malloc(sizeof(char));
	return a;
}
number _divide(number num, number num_)
{
	number a;
	a.value = (char*)malloc(sizeof(char));
	return a;
}